Pervasive WebGPU & WGSL: Graphics & Compute
Your definitive guide to the WebGPU API and WGSL shading language for modern, high-performance graphics and compute on the web.
Gain a thorough understanding of the WebGPU API and pipeline.
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Your definitive guide to the WebGPU API and WGSL shading language for modern, high-performance graphics and compute on the web.
Gain a thorough understanding of the WebGPU API and pipeline.
Discover how to turn raw data into interactive 3D experiences using Three.js and JavaScript.
Learn how to build 3D visualizations using Three.js.
Real-Time Ray-Tracing with Vulkan for the Impatient provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
WGSL Fundamentals (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
Special Effects Programming with WebGPU (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
Learn how to bring your games to life with physics that feel right—without needing a PhD in math.
Understand core physics concepts used in games.
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers provides a fresh and engaging entry point into one of the…
Master practical coding skills.
Go beyond graphics—use Vulkan for compute tasks that demand speed and control.
Learn how to use Vulkan for compute workloads.
Step into the world of game animation programming with clear examples and practical guidance.
Gain a clear understanding of animation programming basics.
Introduction to Ray-Tracing using WebGPU API provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL (Paperback) provides a fresh and engaging entry point in…
Master practical coding skills.
A practical all-in-one guide to DirectX 12, HLSL shaders, and GPU compute programming.
Gain a deep understanding of DirectX 12 and HLSL.
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